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GAME PHYGITAL SPACE. Interactive Digital Environment (Russia)


Project
GAME PHYGITAL SPACE. Interactive Digital Environment


Best Project of Public Space by Student

About the project (provided by the applicant)

The task was to transform a multi-level public building into a gaming universe where each visitor becomes a unique character and moves through the space as if navigating a level map, following linear floor lighting from the center — the “computer processor nest.”

Location
Moscow, Russia

Project design year
2025

Extra visual materials
https://www.behance.net/gallery/232160605/GAME-PHYGITAL-SPACE-igrovaja-cifrovaja-sreda

Applicant
Tatyana Kurova


Supervisor: Svetlana Krutalevich

Author of the project
Tatyana Kurova

Visualization
Tatyana Kurova

Status of the project
Conceptual design